By Janet Dodrill
Train is a recently released FREE narrative, conversational game about journeys and destinations, by game designer Max Krieger (@maxkriegervg) and his team.
February 2017 Pre-release at GDC, San Francisco, CA www.gdconf.com
March 2017 Release, Cleveland, OH
April 2017 Launch Party, Cleveland Public Library, Cleveland, OH
See a Trailer of Train:
Available for Windows (v1.1.0, 191 MB) or Mac (v1.1.0, 202 MB)
Train – “A Human Adventure” Description:
Train is a narrative-driven, conversation-based art game about journeys, destinations, and reconciling perspectives. Touching upon difficult social topics such as socioeconomic inequality and privilege, Train seeks to help players connect to those topics by showing how they impact people’s lives, told through an organic, rocky, human narrative.
• Explore the game’s unique Topic Bubble conversation system, which opens up exponentially more branching conversations as the story progresses.
• Enjoy 5 contemplative minigames, each drawn in a unique way by a team of artists in a “short film compilation fashion,” and discover how their mechanics are relevant to the story.
• Do you often lose your spot in narrative games? Don’t worry – the Star Chart dialogue tree system will help you keep your place and track conversations.
• Accessibility options for the hearing impaired and colorblind.
Play the game, provide feedback, and rate it!
About the Game Designer:
Max Krieger is an independent game developer in the Cleveland area and a DePaul game development program graduate (2015). He is an advocate for Games As Media and new exploration in game narrative.
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